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Thread Statistics | Show CCP posts - 8 post(s) |

Lloyd Roses
Artificial Memories
1098
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Posted - 2015.06.13 12:03:53 -
[1] - Quote
Miner Hottie wrote:kraken11 jensen wrote:who wanted fleet warp to get removed? (or reduced possibility) someone in csm was pushing for it? or? im not totally sure about this. One Manfred Sideous of Pandemic Legion, CSM rep and if you want tin foil, CCP Larriakn is formerly Bam Stroker, of Van Demons Demise, a member corp of Pandemic Legion.
It's almost as if currently people are working on mechanics they are familiar with, or have *abused* themselves in the past and see why eve be better off without it. Some rough edges still though. |

Lloyd Roses
Artificial Memories
1101
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Posted - 2015.06.14 16:11:41 -
[2] - Quote
Syzygium wrote:- synchronizing warp drives then also means, all the fleet is warping with the same speed of the slowest ship in fleet. So if you use FleetWarps, even your Frigs and HACs will be slow as Battleships if you also have Battleships moving with your fleet.
That's already around. Fleet warps happen at the speed of the slowest ship warping along. |

Lloyd Roses
Artificial Memories
1105
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Posted - 2015.06.15 12:08:12 -
[3] - Quote
Solecist Punk wrote:Syzygium wrote:Solecist Punk wrote:For a proper fleet of -10, who does more than be afk in station most of the time, this change is game breaking. You do not seem to have understanding of that, which is fine, but stop assuming you know better when you clearly don't. I was -10 for 6 years (2009-2015) and CEO of a smallscale pirate corporation for several years and I don't agree with you. Especially -10s and WH people are skilled enough to adapt quickly and benefit from their higher overall fleet movement and independent member activity compared to fleets of larger 0.0 groups who greatly rely on the FC and his commands. This change will give smaller groups of skilled players an edge over large pulks of F1 drones and that alone makes it a good change. That it will lead to more important scout-roles even in larger fleets, offering people with low SP but high softskills jobs they can excel in instead of fitting meta-guns to a level III skilled BS hull just to add "more dps" to the fleet. And you are just a lesser ganker like the rest of them. Your empty words mean nothing, because you do not even understand what I am talking about. Just because you were -10 does not mean you know what every -10 does or can do. What matters is that the relevant people (not you) understand that this breaks my gameplay and there is no way to properly adapt to it. I do not need to explain it to you, as you do not matter in the slightest. Hell, the amount of empty words in your post is embarassing. You should go into politics. I will not respond in this thread any more, as the important parts have been set and done. None of you can go into this, because none of you plays like me. I can absolutely guarantee that. CCP can easily go through years of logs about Solstice Project and Solecist Project and find out all by themselves that this would completely break my fleets. That is *all* that matters. I am not posting here to discuss with you, because you do not matter. Your opinions matter when it comes to the change, but not when it comes to what others say about that change. They especially do not matter when you do not understand what the other person is talking about and randomly trying to argue with people is completely silly and childish. (baltec, for example, who is attention whoring like a madman). That's all there is to say. CCP, this breaks my gameplay and prevents me from ever again FCing a proer fleet of outlaws in highsec. It reduces my gameplay to all that of the lesser gankers and there *is* *nothing* I can do to adapt. I can happily SHOW YOU if you wish so, just throw me an eve-mail at Solecist Project. Cheers.
This inconclusive, void-of-arguments rabbling is an insult to fellow readers. Please, less condescending and actual arguments beside *I'm so good, ask me why*. |

Lloyd Roses
Artificial Memories
1106
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Posted - 2015.06.16 12:41:03 -
[4] - Quote
Awkward Pi Duolus wrote:A word to the wise - if Eve's otherwise "intelligent playerbase" is suddenly up in arms about something that you don't understand, perhaps it's worthwhile to consider that it is your comprehension that is lacking :)
This is pretty biased statement.
Most people like the change or welcome it, nearly all like it with reservations. A bunch of SOV-null people and some low/wh-blobbers don't like it. Notice the tendency. People that are known for being bad are complaining the most. |

Lloyd Roses
Artificial Memories
1112
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Posted - 2015.06.20 13:59:54 -
[5] - Quote
Zhul Chembull wrote:Bad idea gents, this just increases some tedious things in game. I do not support this at all. Quit trying to drive off subscriptions. There are some of the people I know that are on the edge of just finding another game from some of these "wonderful" changes.
Eve does just fine without those special snowflakes. |

Lloyd Roses
Artificial Memories
1112
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Posted - 2015.06.20 14:03:20 -
[6] - Quote
Soko99 wrote: So since this will essentially eliminate the reason ISKboxer was banned.. Are you guys going to re-allow iskboxer?
Err, no. This is not the reason ISBoxer was banned. Being able to control 2 squads of perectly synced purifiers was one, and running 34 nightmares and 6 basis on one screen in perfect sync was another. Input broadcasting allows for a single individual to outperform seperate players massively in certain situations, and therefore should remain banned. Rollover is not much better, but at least something is eating a couple of commands so it isn't nigh-perfect. |
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